Stanford CS106A Hangman Game Lexicon Solution
Wohoo! I am officially done with the Hangman game, and I did it all on my own. I am starting to suspect that the first part of the class is really difficult to weed out the non-serious students. Now that I got past the Breakout game, everything seems to be a lot more straightforward. The last part of the Hangman Game is to import a much longer list of words from the HangmanLexicon.txt file. The instructions for this part of the game are as follows:
Here is my solution:
If you watch Lectures 15 and 16, this problem becomes pretty straight-forward. You can also find my solution on gist.
<pre> /* * File: HangmanLexicon.java * ------------------------- * This file contains a stub implementation of the HangmanLexicon * class that you will reimplement for Part III of the assignment. */ import acm.util.*; import java.io.*; import java.util.*; public class HangmanLexicon { private ArrayList &lt;String&gt; wordList = new ArrayList &lt;String&gt; (); public HangmanLexicon() { //adds the individual words in the file to the array list try { BufferedReader hangmanWords = new BufferedReader(new FileReader("HangmanLexicon.txt")); while(true) { String line = hangmanWords.readLine(); if(line == null) break; wordList.add(line); } hangmanWords.close(); } catch (IOException ex) { throw new ErrorException(ex); } } /** Returns the word at the specified index. */ public String getWord(int index) { return wordList.get(index); } /** Returns the number of words in the lexicon. */ public int getWordCount() { return wordList.size(); } } </pre>